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Author Topic: Chris' Keepers of Tradition Brujah draft deck  (Read 102 times)
Chris
Baron of Bangor
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« on: November 30, 2008, 11:05:22 AM »

Hi,

Here is my deck from the Keepers of Tradition tournament. I drew the Brujah and stuck with them. I glanced at all of the deck lists and they all seemed pretty solid. If I had taken a closer or more complete look at those lists, though, I may have noticed the glaring flaw the Brujah starter had: there is very little bleed power. To use the "payload + delivery mechanism" metaphor, this deck was a ICBM built to deliver a firecracker warhead. I was not impressed with that, so I tried to go out of my way during the drafting of packs to remedy that.

I also felt it beneficial to tone-down the crypt a bit. There were too many high-capacity minions in there for my taste, since draft games sometimes come down to sheer numbers. I was determinted not to get stuck with one or two minions in any game (at least, not for lack of trying).

I also noticed a surprising amount of stealth, considering the clan and their disciplines. I tried to retain that, and I think that would have gone very well had I been able to draft more "payload," so to speak.

Then, of course, I drafted (or at least tried) things that are typical of any draft deck: wakes or substitutes thereof (Special Report, Sforzesco Castle, etc.) and permanent intercept. I was unable to draft any intercept except for the single KRCG that came with the precon, and I am certain the lack of defense in the deck is the reason I was ousted before at least one VP in at least one game. It was simply not enough and I got nothing that could remedy that.

Here is the final deck list, not including what I removed from the original or what I drafted but did not use:

Crypt (12)
1 x Paul Calderone
1 x Reginald Moore
1 x Tara
2 x Tomaine
1 x Don Cerro
1 x Karen Suadela
1 x Carlak
1 x Themistocles
1 x Jann Berger
2 x Adana de Sforza

Master (13)
1 x Fame
1 x Society of Leopold
1 x Leadership Vacuum
1 x Tension in the Ranks
1 x Elysium: Sforzesco Castle
2 x Vessel
1 x Major Boon
1 x Special Report
1 x Perfectionist
1 x KRCG News Radio
1 x Two Wrongs
1 x Papillon

Actions (15)
3 x Public Trust
6 x Harass
4 x Enrage
1 x Fleetness
1 x Flurry of Action

Political Actions (4)
1 x Reins of Power
1 x Year of Fortune
1 x Kine Resources Contested
1 x Finding the Path

Equipment (9)
1 Pier 13, Port of Baltimore
1 x Wooden Stake
1 x Drum of Xipe Totec
1 x Phased Motion Detector
2 x Bang Nakh
2 x Bundi
1 x Sengir Dagger

Action Modifiers (8 )
6 x Resist Earth's Grasp
1 x Approximation of Loyalty
1 x Leverage

Reaction (4)
4 x On the Qui Vive

Combat (27)
2 x Studder Step
3 x Torn Signpost
5 x Slam
3 x Brute Force
1 x Pursuit
1 x Relentless Pursuit
2 x Stunt Cycle
1 x Earthshock
3 x Immortal Grapple
1 x Torrent
2 x Psyche
3 x Taste of Vitae
Logged

Chris Barter
Baron of Bangor VTES

"A child's rhyme stuck in my head.
It said that life is but a dream.
I've spent so many years in question,
To find I've known this all along..."
-Tool, "Third-Eye"
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